Fire on the water

Joe Dever

£7.99

Available on back-order

Bitter war rages through your homeland as the Darklords of the west lay siege to the capital. The King has commanded you to make haste to the realm of Durenor, to retrieve the only power in Magnamund that can save your people – the Sommerswerd, the sword of the sun. Ahead of you lie treachery and sabotage, ferocious seastorms, and the ghostly death-hulks of Vonotar the Traitor. Enemies hide beyond every turn of the page. Will YOU rise to meet your destiny?

ISBN: 9781915586346 Category:

Description

The classic role-playing adventure returns – with simplified gameplay – for younger readers!War rages through your homeland. The King has commanded you to make haste to the realm of Durenor, to retrieve the only power in Magnamund that can save your people – the Sommerswerd, the sword of the sun. Ahead of you lie treachery & sabotage, ferocious seastorms, and the ghostly death-hulks of Vonotar the Traitor. Enemies hide beyond every turn of the page. Will YOU rise to meet your destiny?The second episode in a unique interactive series of 32 books. A must-read for fans of gaming and fantasy.For ages 7+. Stripped-back and simplified gameplay – making the Lone Wolf universe accessible to non-gamers and young readers for the first time. More than 12 million copies sold, translated into 18 languages, winner of multiple international awards.

Additional information

Weight 0.199 kg
Dimensions 19.8 × 12.9 × 1.8 cm
Author

Publisher

Imprint

Cover

Paperback

Pages

240

Language

English

Edition

Junior edition

Dewey

793.93 (edition:23)

Readership

Children – juvenile / Code: J

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